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Meet the Visionary Behind Pixel Sanctuary

Transforming ideas into immersive gaming experiences through innovative development and AI collaboration

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Pranesh Srinivasan

Founder – Indie Game Developer | Fullstack Developer | Software Engineer

Coimbatore, India

+91 6380255810

Education

B.E. Computer Science

Sri Eshwar College of Engineering (2018–2022)

Higher Secondary School

Suguna RIP V School (2016–2018)

Key Coursework

Data Structures
Operating Systems
Algorithms
Database Management
OOP
Android Development
Computer Architecture
Advanced Mathematics

AI Collaboration

Leveraging cutting-edge AI tools for enhanced development workflow:

  • Claude - Advanced reasoning & problem-solving
  • Gemini - Creative content generation
  • ChatGPT - Code optimization & debugging

Other Skills

LeadershipProblem SolvingCreative ThinkingCommunicationPresentationAnalytical

Awards & Achievements

Budding Talent Recognition Award

Fleet Studio, 2022

Outstanding performance during internship

President of Department – CSE

2021

Led Computer Science & Engineering department

Top 10 – Smart India Hackathon

2020, Internal Hackathon

Selected among top teams

First Prize – Innovative Project Exhibition

Sri Eshwar College of Engineering, 2019

Second Prize – Mintrica Symposium

V.S.B Engineering College, 2018

National-level technical symposium

Professional Summary

As a passionate indie game developer and founder of Pixel Sanctuary, I specialize in creating engaging web-based puzzle games that challenge and entertain. My approach combines modern web technologies with innovative game design, enhanced by AI-powered development tools. With a strong background in full-stack development and a keen eye for user experience, I transform complex concepts into accessible and enjoyable gaming experiences.

Professional Experience

Software Engineer II

Spring | Mar 2025 – Present

Gurugram, India

  • Developed responsive, accessible UIs from complex wireframes, improving user engagement
  • Migrated projects from Vue 2 → Vue 3, refactoring components and libraries
  • Adopted modern web practices to improve performance and maintainability

Frontend Engineer

QuandleLabs | Mar 2024 – Feb 2025

Remote, India

  • Built scalable, dynamic apps using Vue.js + TypeScript
  • Implemented interactive graphs with D3.js for complex data visualization
  • Optimized SEO and performance by reducing load times and assets

Software Engineer I

Fleet Studio | Jun 2022 – Feb 2024

Chennai, India

  • Designed and developed apps with Vue + Node.js
  • Engineered scalable data pipelines for ingestion and storage
  • Active contributor in Agile methodology (sprint planning, retrospectives)

Technical Skills

Programming Languages

Advanced
JavaScriptTypeScriptSQL
Intermediate
PythonShell Script
Novice
C++Java

Frameworks & Libraries

Vue.jsNext.jsReactNode.jsFlaskFlutter

Cloud & Tools

AWSGitDockerKubernetesMySQLPostgreSQLMongoDB

Projects & Hackathons

Obstacle Avoiding Buggy

Arduino + Raspberry Pi buggy with autonomous navigation and sensor-based obstacle detection.

Virtual Tourist Guide (SIH 2020)

Mobile app for tourists in Goa with interactive guide-like features and real-time recommendations.

Graphite Generator (Fleet Studio)

Python program transforming words into visual graphite-like structures, demonstrating algorithmic creativity.